The BonesPro Proxy Plug-in

The BonesPro proxy is a modifier plug-in that can be downloaded separately from the BonesPro homepage. This modifier is freely available and requires no purchase or licensing. It can read BonesPro data that’s saved in a 3ds Max file and deform the mesh accordingly but it has no user interface.

This modifier allows users without a valid BonesPro license to work with 3ds Max files that contain meshes which have been rigged with BonesPro.

Important: The BonesProProxy shares the same Class ID with the actual BonesPro plug-in. Therefore you will receive an error when you try to load the actual BonesPro plug-in and the BonesProProxy together. Please make sure that you have only one of these two in your 3ds Max plug-in paths.